- Information and Way-finding
- Publishing and Editorial design
- Branding and Identity
- Product and Packaging
- Retail and Promotion
- Genres
- Content
- Audiences
- Sectors
- Functions
- Format
Information and Way-finding;
- Structure
- Data and information
- Visual graphic design for example info-graphics
- Complex information
- Making visual instructions
- Signage, road signs, signs in industrial building, formal and non formal
- Publishing (ongoing body of information)
- Consider how to work with type and image
- Ebook, E magazine, double page spreads, content, type, image, format, text and grid
- General magazine catagories: fashion, music, lifestyle, health and beauty, current affairs, photography, technology, the arts, food and cooking, the home...
- Publishing - fiction, non fiction, travel, biographies, manuals, children's books, education, reference, languages...
- How to work type and image, make it look good and interesting
- Making things visually engaging in general publications
- Annual reports - catalogues (commercial) (event), brochures, instructional, public sector
- Finding a way to combine different types of publications
- Perceived as an emotional corporate images as a whole
- Identity
- Visual aspect that forms and overall brand
- Working with logos
- Making sure everything is recognizable - creating a popular brand
- Logo - identifies a business in its simplest form
- T-shirts, mugs, calenders(huge market), birthday cards, wrapping paper, gift tags, stationary
- Not all message and concept, the concept often can just be the products
- Packaging - colour, type, form
- Look at the relationship between the high end and the budget
- Buy a product because of the packaging
- Product carries identity, packaging carries identity, packaging is protecting the product
- Think about who is using and consuming it
- Everything including in the purchasing process - tags, carrier bags ect, - everything has been designed
- Tags, bags, signage, everything included
- Spacial qualities of detail, make sure that it works in 3D to be effective
- Looking at scale, working big or small like a logo
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